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Multiscatter 1.525 for 3ds Max 2020 [Win32/Win64]

Multiscatter 1.525 for 3ds Max 2020 [Win32/Win64]
Multiscatter 1.525 for 3ds Max 2020 [Win32/Win64]
MAX | Plugins | 74 MB

MultiScatter is a plug-in for 3ds max which works with V-Ray, Mental Ray, Corona and Octane rendering systems.

Features:
--- Capability of creating huge amount of objects in array (hundreds of thousands and millions)
--- Quick rendertime generation of objects with optimized RAM management
--- Random transformations (scale, rotation) of objects in array
--- Distribution of objects based on bitmaps or procedural maps
--- Scaling of objects based on bitmaps or procedural maps
--- Realtime viewport preview of objects placement
--- Different types of viewport preview of objects
--- Special procedural map the MultiScatterTexture
--- 64-bit support

System Requirements:
MultiScatter 1.3.x.x, 1.052 and later:

3ds Max versions: 2010, 2011, 2012, 2013, 2014, 2015, 2016, 2017, 2018, 2019, 2020, 2021.
3ds Max Design : from 2010 and higher
If you use V-Ray, versions: 1.5 (SP3- SP6), V-Ray 2 SP1, V-Ray 2.2, 2.3, 2.4 , 3, 3.1, 3.2, 3.3, 3.4, 3.5, 3.6, 4.x (Next), 5 (beta)

MultiScatter 1.2.0.12
3ds Max versions: 2008 (no Mental Ray support), 2009, 2010, 2011, 2012, 2013, 2014
3ds Max Design : all
If you use V-Ray, versions: 1.5 (RC5 -no animated proxy, SP1- SP6), V-Ray 2 SP1, V-Ray 2.2, 2.3, 2.4

OS: Windows XP, Windows Vista, Windows 7, 8, 10 all 32 and 64 bit






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